Ship Management

The ship is going to be your key tool in the Caribbean. Whether you want to gain power, fight the Confederacy, free slaves or just make large sums of money, having a ship and managing it well will make the difference between success and failure.

Here is a primer on that.

Crew
Naturally, a ship cannot be run alone. As the CO, you will be involved in decision making on a ship level, but your orders will ultimately be carried out by your crew and officers.

Hiring
You build your team by hiring officers. Generally speaking, your officers will manage their own teams of crewmen to lessen your burden; your job is to manage your officers.


 * Executive Officer (XO): this is your deputy, and
 * Navigation
 * Gunnery
 * Engineering